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The Changeling

Ocean environment in 'The Changeling' with procedural rain, dynamic clouds, and realistic interactive ocean effects, built in Houdini.

Particles Visual Effects Houdini

June 2024

Project Overview

Created the ocean environment for the episode, focusing on atmospheric and interactive elements. Developed procedural rain, dynamic clouds, and realistic ocean effects using Houdini to enhance immersion and bring the scene to life.

Responsibility

Responsible for developing the ocean environment and procedural systems, including rain, clouds, mist, whitewater, splashes, object drops on the boat, and the pennant simulation.

Technical Details

  • Developed a reusable Houdini system for rain and environmental effects, enabling consistent use across multiple scenes.
  • Built a custom ocean system with detailed whitewater and interactive splashes.
  • Enhanced control and realism for ocean surfaces, allowing fine-tuning for artistic and cinematic needs.
  • Designed procedural elements to be modular and flexible, supporting multiple shots and variations without rebuilding from scratch.

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